Board and Officers

  • Drew Johnston

    • OGA President and Board Chairman
    • Digital River, Senior Director Technical Sales for Gaming

    Drew Johnston is an experienced Technology Leader with a long history in gaming and technology running the gamut of independent games studio founder/developer, Chief Operations Officer (COO) for a military simulator company, Microsoft Product Unit Manager, and VP Technology for an Online Gaming Publisher. Drew co-founded two successful companies in simulation/gaming and held senior management roles at BBN Advanced Simulation, Real Networks, Microsoft Windows & Xbox teams, and En Masse Entertainment. He has a strong skill set in Software Product Management, Technical Evangelism and Business Development / Account Management. He has significant experience in online gaming services and managing software engineering teams to design, deliver and operate online applications and services. Drew is currently Senior Director Technical Sales for Gaming at Digital River, an industry leader in e-commerce, monetization, payments and marketing services.

  • Wanda Meloni

    • OGA Executive Director / Secretary
    • M2 Research, CEO, Gaming Business Review, Editor in chief

    Wanda has published numerous reports and articles over the years on game development, software tools, and technology trends. Through M2 Research, she has provided strategy, business intelligence, and community building for some of the top entertainment, consumer goods, and technology companies, as well as advising a wide range of game developers, smaller tool providers, investment firms, and international trade agencies. Wanda is a recognized industry expert and is frequently quoted in Fortune, Fast Company, and other leading periodicals, and she frequently speaks at numerous trade events including GDC, CES, NAB, Casual Connect, and GameStop Expo. Wanda works to support leadership and diversity opportunities for the game development community with a particular focus on women and minorities in games and technology. She is a supporter of STEM programs for the youth and games for social good. Wanda holds an MBA in international Business from the Monterey Institute of International Studies, speaks several languages, and lives in San Diego.

  • Jeffrey Clark

    • OGA Treasurer and Board Member
    • Intel Corp., Director of Gaming, eSports and VR Entertainment

    Jeff Clark is a veteran business leader with more than 15 years in the technology industry. Over the past 12 years he’s worked at Intel where he has held numerous positions ranging from strategic business planning to product development and product marketing. As the current Director of Gaming, eSports and VR Entertainment in Intel’s Compute Client Group, Jeff is responsible for leading Intel’s highly profitable PC gaming business. He is based in Folsom, CA

  • Jeff Hemenway

    • OGA Board Member
    • Unity Technologies, VP Americas

    My strength is driving growth and market leadership through effective execution and ongoing innovation. My specialty is leading early and growth-stage business strategy, including market analysis, product and service definition, prospecting, sales and execution of requirements and teams to propel revenue growth. I am an enterprising executive with a demonstrated history of developing, implementing, and growing first-in-category and industry-leading solutions and services that drive revenue.

  • Vik Long

    • OGA
    • Razer, Strategic Partnerships and Relations

    Business development and account management. Expertise in building mutually profitable strategic relationships. Extensive experience setting long-term vision in emerging areas, executing on strategy, capturing business opportunities, as well as managing projects and day-to-day activities in large, complex organizations.


We’re honored to be elected to the Open Gaming Alliance Board of Directors, said Min-Liang Tan, CEO, Razer. There is so much synergy between Razer’s core DNA – an essence of pure commitment to improving the PC gaming experience with state-of-the-art peripherals – and this organization’s drive to establish high standards and quality guidelines for the evolving industry at large. Both Razer and the Open Gaming Alliance are dedicated to addressing the needs of a maturing category and its largely sophisticated audience.