Board and Officers

  • Drew Johnston

    • OGA President and Board Chairman
    • Digital River, Senior Director Technical Sales for Gaming

    Drew Johnston is an experienced Technology Leader with a long history in gaming and technology running the gamut of independent games studio founder/developer, Chief Operations Officer (COO) for a military simulator company, Microsoft Product Unit Manager, and VP Technology for an Online Gaming Publisher. Drew co-founded two successful companies in simulation/gaming and held senior management roles at BBN Advanced Simulation, Real Networks, Microsoft Windows & Xbox teams, and En Masse Entertainment. He has a strong skill set in Software Product Management, Technical Evangelism and Business Development / Account Management. He has significant experience in online gaming services and managing software engineering teams to design, deliver and operate online applications and services. Drew is currently Senior Director Technical Sales for Gaming at Digital River, an industry leader in e-commerce, monetization, payments and marketing services.

  • Matt Ployhar

    • OGA Treasurer and Board Member
    • Intel Corp, Senior Graphic Planner

    Matt Ployhar has been in the Tech industry for over 16 years. Over 15 of these years have been spent focused on the Graphics and Gaming industry (12.5 years in Microsoft’s SideWinder Gaming Devices, Microsoft Game Studios, and Windows/DirectX groups; Matt has been with Intel corporation for the past 3.5+ years). Matt’s focus at Intel Corporation is two-fold: he is a strategic planner focused on Graphics and Gaming initiatives, and he holds the position of President for the PC Gaming Alliance, a 501c 6 non-profit organization. Intel Blog (Matt Ployhar) PC Gaming Alliance.

    Credits/Comments: While at Microsoft Game Studios, Matt’s team ran the beta program for all 1st and 3rd party PC Games shipped from 2000 through 2004. Several additional 3rd Party PC Gaming credits can be found at Moby games (Note: This list does not fully represent all of the MGS PC Games contributions)

    Speaker/Interview History: Matt hosts several internal speaking engagements inside Intel, chief of which is the annual Intel-only internal Gaming Summit. Externally, Matt’s more notable speaking engagement for 2011 include a GDC-sponsored session for “PC Gaming’s Global Gaming Value Propositions”, Intel Press Event – Software Media Day, and a couple of speaking engagements at SMU & SMU Guildhall. Matt has also been featured numerous times in interview spotlights such as: Eurogamer, Gamasutra, Maximum PC, Tech Radar, etc. An avid and extreme PC Gamer, Matt has been a very vocal and outspoken proponent in favor of PC Gaming from day one. In his spare time he tends to play MMORPGs, 1st person Shooters, and RTS style games.


  • Wanda Meloni

    • OGA Secretary and Executive Director
    • M2 Research, CEO, Gaming Business Review, Editor in chief

    Wanda has published numerous reports and articles over the years on game development, software tools, and technology trends. Through M2 Research, she has provided strategy, business intelligence, and community building for some of the top entertainment, consumer goods, and technology companies, as well as advising a wide range of game developers, smaller tool providers, investment firms, and international trade agencies. Wanda is a recognized industry expert and is frequently quoted in Fortune, Fast Company, and other leading periodicals, and she frequently speaks at numerous trade events including GDC, CES, NAB, Casual Connect, and GameStop Expo. Wanda works to support leadership and diversity opportunities for the game development community with a particular focus on women and minorities in games and technology. She is a supporter of STEM programs for the youth and games for social good. Wanda holds an MBA in international marketing from the Monterey Institute of International Studies, speaks several languages, and lives in San Diego.

  • Jeff Hemenway

    • OGA Board Member
    • Unity Technologies, VP Americas

    My strength is driving growth and market leadership through effective execution and ongoing innovation. My specialty is leading early and growth-stage business strategy, including market analysis, product and service definition, prospecting, sales and execution of requirements and teams to propel revenue growth. I am an enterprising executive with a demonstrated history of developing, implementing, and growing first-in-category and industry-leading solutions and services that drive revenue.

  • Vik Long

    • OGA
    • Razer, Strategic Partnerships and Relations

    Business development and account management. Expertise in building mutually profitable strategic relationships. Extensive experience setting long-term vision in emerging areas, executing on strategy, capturing business opportunities, as well as managing projects and day-to-day activities in large, complex organizations.


We’re honored to be elected to the Open Gaming Alliance Board of Directors, said Min-Liang Tan, CEO, Razer. There is so much synergy between Razer’s core DNA – an essence of pure commitment to improving the PC gaming experience with state-of-the-art peripherals – and this organization’s drive to establish high standards and quality guidelines for the evolving industry at large. Both Razer and the Open Gaming Alliance are dedicated to addressing the needs of a maturing category and its largely sophisticated audience.